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High-Level Prototype, Low-Level Port.

i think it's interresting metodology of devving software.

first create a high-level prototype in a high-level programming language.

that type of code is easier to understand, easier to change, easier to develop complex solutions.

it's a 'proof of concept' as well.

it's also less costly programmer-time wise than low-level programming attempt.

then once we have working high-level prototype, we can commence with a low-level port.

we rewrite high-level prototype in low-level programming language, as 'Ansi C' with 'Assembler' inserts, for example.

that way we have low-level optimization as well, i think both memory-cost wise, as well as processor-time wise.

algorithmic optimization is also there easier, with a high-level prototype construction, preferably using Object-Oriented Programming Paradigm.

bottlenecks can be optimized with that methodology as well, i think.

see also, if You wish or need, ... : Object Oriented Programming in Ansi C.

1 comment:

  1. (EN) i prefer to use 'Ansi C' instead of 'C++' or 'Objective-C' because of hacker's way. Linux Operating System was written in C mostly, afterall ...